Android Studio 3.0.1

I recently upgraded my Android Studio to 3.0.1. The first few changes I noticed were all in the project structure, or in gradle, or in other ways that the AndroidManifest.xml is parsed. Suffice it to say, after the upgrade when I opened my project, I had to spend a little time on google fixing all the errors. Other than fixing the errors, I haven’t noticed any big changes so far. I’m sure they’re there, but not quite visible.

I thought this version would have a better emulator, but I haven’t seen it. Other than the x86 images for virtual devices, I only see arm images. Working on an AMD processor is still a bit of a hassle. All HAXM stuff is useless on an AMD processor. I suppose working on an AMD in general is useless since everything on an AMD has the feel of being a knockoff. I hear the Ryzen CPU line has changed all that. But then Ryzens don’t ship with GPUs, and still break down with some games. Some games vendors have worked with AMD to fix the games to work correctly on AMD, but AMD couldn’t just make a cpu that is compliant with the x86 instruction set. Oh well, this is not a rant about AMD.

Still trying to find a worthwile emulator for AMD. Sometimes, you just can’t plug in a phone or a test device. Genymotion being the only one that everyone uses even on AMD.

Going to keep on using AS3.0.1 and will see if it’s an improvement on the previous version of the software.